Author Id: 13374 Author Name: Javi4315♪ Post Content: Puedes hacer lo que dice Cheve. Aunque también hay unas rutinas de JPAN para crear un timer. Estas son las instrucciones: [spoiler][quote]Timer Specials These functions are the ones I talked about on the Key specials section. These functions grant you access to one of the GBA’s timers, which will accurately register seconds. You only have one Timer, so it’s impossible to create more than one timed event at one time. None of these specials receive an argument. Special 0x46 – Timer starter Starts the timer, nothing more. If called after it started running, it resets the timer. Special 0x47 – Halt timer Halts the timer – to resume use Special 0x48 – Resume timer Resumes timer. Returns nothing Special 0x49 – Stop timer Returns the current time. Stops the timer in a way that, if the game needed it, it would be available. Using Special 0x48 now would start an inaccurate timer. Special 0x4a – Read timer Returns the time counted. Simple reader, gets the time and delivers it Special 0x4b – Stop timer and Update time This is a special function. This is meant to update playing time if an ASM function takes too much time to be executed (several seconds). Special 0x4c – Update time Updates the time with the time taken. To be used after the ASM function that took too long if you plan on using the timer until the end, like when you need the timer to keep working after the function or the script but still want to keep an accurate playing time record. Special 0x4d – Compare timer to 0x8010 Returns 0x1 if the timer is greater or equal to the contents of 0x8010 This is one of the functions you will use the most. Just place on this variable the time limit, run a cycle that reads the timer at the end, and you got yourself a timed mini-game. Also, an interesting fact, the timer can go for a maximum of 18 hours, so you will most likely never run out of time. Special 0x4e – Store timer Stores the value of the timer at 0x0203f4dc, so that you can stop the timer if you need, and restore it again with the below Special Special 0x4f – Restore timer Restarts the timer with the value stored at 0x0203f4dc. Special 0x50 – Store timer to variable One argument. 0x8006 = variable to store value to Warning: this requires Special 0x4e to be used before it Basically this special allows you to save as many timer results as you want and put them on hold for a while, for as long as you want. That way, you can run extra timers although you have only one.[/quote][/spoiler] Si las quieres, las puedes bajar de aquí: [url]https://mega.co.nz/#!Tt5DFAjJ!PYf9mFY1JZw_f5bh1NTV13Xq0stOifjef3v90XDkooc[/url] Yo no las he probado personalmente, así que no te puedo decir, pero quizás vayan bien.