tools
Thread Id: 23164
Thread Name: Andrea & †Kirito hack tool GBA
#0
Andrea 25004
Hello everyone I like to show our tools for gba hacking :)

Showpokepic Limit Editor:
removes the command lock "showpokepic" to display more showpokepic :)
Image:

Version 1.0 ONLY RUBY
Showpokepic Limit Editor.rar
Version 1.1 ONLY RUBY
Showpokepic Limit Editor 1.1.rar
Version 1.2 RUBY & FIRE RED
Showpokepic Limit Editor 1.2.rar

Advance PC item editor:

change the item in the pc when you start the game ^^



Versione 1.0 ONLY RUBY
Advance PC item Editor 1.0.rar

ASM COMPILATOR:

a simple asm compilator for your routine ^^

Versione 1.0 COMING SOON
...

If someone has to report bugs or new ideas write in the comments :)

COMING SOON FOR NEW TOOL...
#1
Ángel Uchiha 12304
Perfect! This tool is super!
I need this. Haha.
Thanks!

I wait for more tools. :)
#2
Edu 26968
Thanks Andrea :)
Very useful
I dowloand it now.
#3
MasterBlack 25118
yes sir, is very cool
Thanks
#4
Loony Boo♪ 12263
Thanks for the tool, but maybe you should consider making the tool work with other rom bases, please guys, think about it.
#5
Andrea 25004
After i release a new version of fire red ;)
#6
GALATAZ 14130
o my god i can´t speak English. i not understand.

ow wait i write in english wiiiiiiiiiiiiiiiiiiii

xD excelent tool very much thank you. i download now
#7
Andrea 25004
Thanks a lot for comments and like :)
i correct a bug ;)

this is the new version 1.1:
Showpokepic Limit Editor 1.1.rar

This tool is primarily done to display 2 mugshot ^^
The problem is that the 2 showpokepic become identical between them :/
Furthermore, the 2 showpokepic not respond to the command "hidepokepic" and for this we need to create another routine :C
So we need a routine to load a mugshot in place of a showpokepic and disappear when the message is finish ^^ if you nedd help contac for MP :)

IMPORTANT I'm very stupid x'D
for solving the bug of 2 same showpokepic use in the script the command pause after a showpokepic like this:

showpokepic 0x1 0x5 0x15
pause 0x1
showpokepic 0x4 0x0 0x15
#8
Andrea 25004
I like to show new version of tool
Now the tool support pokemon FIRE RED USA
Showpokepic Limit Editor 1.2.rar
hope you enjoy :)
"If someone has to report bugs or new ideas write in the comments"
#9
Andrea 25004
Ehmm ok i would like to give me your comment about this tool work on after days:

do you like idea? it's bad? it's good? comment please
#10
MonsterCat! 26022
I think is a good idea to make a pc more efficient and simple
#11
Andrea 25004
Hello every one today i finish the tool Advance PC item editor:
Advance PC Item Editor 1.0.rar
for now it's compatible only with RUBY USA
if you have to report bugs write in the comment :)
#12
Gender 14521
Increíble herramienta, aunque para mi no es muy útil que digamos.
Lo que me gusto es el editor de PC, para cambiar el objeto, pero bueno
espero que la herramienta de frutos y la termines. :D

(Use Google Traductor)
:blush:
#13
Andrea 25004
ASM COMPILATOR
Hello guys :D
Today I would like to show a screen of a new tool that I'm building:

This is a asm compilator :)
is a bit different from the other:
-your routine will be written using the appropriate buttons :)
-you can directly load the routine in your rom ^^
I wanted to create something simple to use for users ^^
i know...It is a very ambitious project and difficult to realize.
I hope to release a beta of this tool ^^
Thanks, Andrea
#14
Cheve_X 15014
Wow! It looks rly great! :D

Please continue whit it! :)
#15
Horus Pen. 24335
Iniciado por Andrea
ASM COMPILATOR
Hello guys :D
Today I would like to show a screen of a new tool that I'm building:

This is a asm compilator :)
is a bit different from the other:
-your routine will be written using the appropriate buttons :)
-you can directly load the routine in your rom ^^
I wanted to create something simple to use for users ^^
i know...It is a very ambitious project and difficult to realize.
I hope to release a beta of this tool ^^
Thanks, Andrea


Muy bien, hace meses busco algo así. Espero ver como progresa. xD
#16
Andrea 25004
Hello guys :D
Today i would like to show a new funciton of this tool:

You can see your routine compiled before incorporated into the rom ^^
#17
FullbusterCS 25356
Wow! Cool.
When launching the beta, will it be only for Ruby?
I hope the tool!
#18
Andrea 25004
All rom of all lenguage are supported
#19
Braxpok 27283
Excelente Aporte! Perfecto para los Rom Hackers! xD
Muy bueno, Felicidades!!! :D
#20
Andrea 25004
Hola chicos :)
En estos 2/3 días que quería tratar de rehacer esta pequeña herramienta:
Es una herramienta para asm rutina ^ ^ "No va a ser la mejor herramienta en el mundo hay muchos mejor que esto, pero aun así me gustaría saber si te gusta para que si hay un juicio positivo de su parte se llevará a su cumplimiento :)
Por el momento la herramienta:
Nuestro abierta-ROM *. GBA (¿quién habría pensado x'D)
-Una pequeña guía sobre los distintos comandos dentro de la herramienta :)
-Se puede ver su rutina compilado usando el "RUTINA COMPLETADO" herramienta en la parte superior :)
- En el momento de los comandos que funcionan son los siguientes:
LDR, LDRB, LDRH, STR, STRB, STRH, MOV, SWI
- Hay una pequeña herramienta para convertir de decimal a hexadecimal y viceversa :)
Descarga:
ASM COMPILATOR PUBLIC ALPHA V1.0
V.1.0 Alfa Pública
Espero que les guste, por favor dejar un pequeño comentario sobre la forma de mejorarlo;)
#21
Andrea 25004
Convert RGB value to GBA value ;)

Donwload:
RGB_GBA 1.0
#22
Andrea 25004
Aquí hay otra pequeña herramienta :

¿En qué sentido ?
En pocas palabras , una vez cargada la imagen , con el tamaño de 64x64 (por ahora) se puede convertir a un formato legible por nuestro rom GBA ( un archivo binario en una palabra ) .
Por el momento la herramienta tiene un modo único para guardar el conjunto de paletas en formato binario.
En la próxima versión Espero hacerle incluso convertir la imagen .
Tal vez se pregunte para qué propósito podría regresar útil? acaba de tomar como ejemplo una rutina simple para la ficha policial donde debemos hacer todo el proceso de subirlo en el GBA y guardarlo desde el visor de memoria. Esta herramienta hará que todo el proceso sea más rápido .
* Pequeña nota: la herramienta de reconocimiento de la imagen de " indexados " por " no indexada " ( como se puede ver ) , se puede guardar la paleta sólo si la imagen cargada será indexta color de 16 y 256 o similares.
Descarga:
Binary Image Converter 1.0
#23
Andrea 25004
new version of tool:
now it's possible to convert image ^^
Download:
BINARY SPRITE CONVERTER 1.1
#24
Rata 12529
Excelente herramienta! A muchos nos servirá y a otros no.
Excelente aporte ! ^^
#25
Andrea 25004
Hello guys ^^
Today I worked on the tool and here are the changes I've made:

- Possibility to change the size of the image you want to convert
(64x64,64x128,64x160,128x64,128x128,128x160)
- Added a small bar for you to see the progress of the conversion of the image ^^
Download:
BINARY SPRITE CONVERTER 1.2
#26
Andrea 25004
Hello guys :D
Today i release lastest version of this tool :)
Now the tool support these dimensions:
16x16,16x32,32x16,32x32,32x64,64x32,64x64,64x128,64x160,128x64,128x128,128x160,240x160
Download:
BINARY SPRITE CONVERTER 1.3
#27
Cheve_X 15014
Hey! ^^ This is for convert from *.bmp to Bin Right? :D

And, I can make it Work in Windows 7 :( Anyways, keep releasing tools :D

PS: "Get_Pallete Stop Working"
#28
Andrea 25004
yeah convert bmp or png to bin ;)
i don't know why "get_palette" stop working T_T
#29
Andrea 25004
Hola a todos .
En estos días he trabajado en mi última herramienta que es siempre un compilador ASM . ¿Qué ha cambiado desde el anterior?
Este compilador , a diferencia de los otros, se basa en el compilador Hackmew " thumb.bat " , entonces no habrá errores debidos a la recopilación de la herramienta , pero todo depende de la entrada / salida entre la herramienta y archivos por lotes , a continuación, informar de todos los errores y compilar su rutina para bien ;)
He aquí una pequeña pantalla :


- CARACTERÍSTICAS v.1.0.0.0 -
-Capacidad para abrir la rom .GBA
- Capacidad para abrir la rutina .Asm
- Capacidad para guardar rutina .Asm escrito con la herramienta
- Guía de Small incluido en la herramienta.
-Posibilidad de montar la rutina
-Capacidad para compilar la rutina dentro de los romaníes
- Calculadora incluido decimal a hexadecimal

- PARA FUNCIONAMIENTO CORRECTO -
- Extraer todo el contenido del paquete en una sola carpeta
- No cambiar/renombrar archivos dentro

Descarga:
ASM COMPILATOR v.1.0.0.0
#30
Megascep_9 Kuchiki 28187
Andrea gracias por esta exposición de herramientas
estan genielas, pero tengo una duda...

¿Para que sirve
Showpokepic Limit Editor?

¿Esto elimina los bordes de cuando te muestran la imagen llamada con el comando showpokepic?

Gracias y
Saludos
#31
Andrea 25004
No. In xse command showpokepic display only one at a time. When you patch the rom you enabled to display 2-3-4-5...showpokepic in the same time on screen :D
For delate square use Hidebox command ^^
#32
Krizalid 25695
¿Are you Andrea, the A-Trainer owner's?

¿If yes, when you'll update this tool? Because really is that unique does me matter only this tool.

Greetz amico.
#33
Andrea 25004
No, I'm not the creator of A-Trainer :C
Hello everyone :) Today I give you guys a little update about ASM compilator.
In fact, some features have been added:
-FEATURES v.1.1.0.0-
-Add lined to the side of the routine
-added controls to the status of the lock keys (CapsLock,ecc...)
-Corrected the tooltip of the menu bar
-Calculator decimal-hex-binary
-Add logic operations AND, OR, NOT, EXOR
screen:

download:
ASM compilator v.1.1.0.0
I think this is the last release of this tool ^^
#34
Megascep_9 Kuchiki 28187
:D Glad you finished and Andrea,
but I think I need something ...

What is in Spanish XD.
Ahhhh another thing that also
bring a guide, which is much
request, but good.

Good luck and ...

regards
#35
RedMort 26611
Thanks a lot Andrea, I was looking for a ASM compiler and could not find any around here.
I will use it to learn and all that stuff, thank you :)
#36
Andrea 25004
Good evening guys :D
Today we release another update regarding the ASM compilator :D


-FEATURES v.1.2.0.0-
-Fixed scrollbar bug
-Fixed bug label "line" superimposed on the label "CAPS"
-Ability to change the text FEATURE
-Ability to change the layout and position of the various menus

Download:
ASM COMPILATOR v.1.2.0.0
If you have bugs to report write it in the comments :) Also if you have suggestions to improve it by putting more and more functions just ask in the comments :D
#37
Andrea 25004
Hello to all guys :D
Today I would like to show you a new tool (a remake of an old tool).
The tool in question is called GBA LZ77 COMPRESSOR. Here are some screen:

As you can see I decided to make everything a little more "clean" without bars indicating the conversion or the size to select.
This tool in fact, contrary to the previous, have an algorithm (I still have to finish writing) that allows you to compress all the images of all sizes (not more to 240x160).
Also has a Palette Viewer and a Tile Viewer :)
If you have suggestions, concerns, please write in the comments ^^
#38
Megascep_9 Kuchiki 28187
Excellent Andrea, this tool will be useful to many.

Thanks for input.

One question, do you think it out in Spanish?

regards :D
#39
Andrea 25004
i don't know but i'ts a good idea, maybe an english version it's bettere ;)
#40
eing 12479
Hi andrea, this tool looks great. I understand that its function is compress images to be called with asm routines no?
Like bimbo?
Well good job!
#41
Andrea 25004
yes :)
for example if you want load mugshot it's necessary to convert it:
-load in one of sprite of one pokemon
-made script with showpokepic to appear mugshot
-go to memory viewer and save 800byte (number of byte of 64x64 image)
-and insert it to rom and made routine
with this i compress without insert it in a sprite of pokemon ec... :D
#42
Andrea 25004
-SOME NEWS-
-I finished writing the algorithm for compressing palette, now the tool compresses the palette for images in 16 colors.
-Now the tool supports images up to 256x160
-the algorithm for image compression, relative to those in 16 colors, is virtually complete. I'm testing if it compresses images without error.
-I fixed 2 bug of the tile viewer
So I would say in the next few days is a possible eventual release of the tool (?)
#43
Andrea 25004
Hello guys. Finally I can officially release the GBA LZ77 COMPRESSOR :D
I wanted to test to see if he could actually compress pictures, and I must say that it works perfectly.
If you find bugs write it in the comments.

FEATURES-v.1.0.0-
-chance to open images with the extension *.PNG, *.BMP and *.JPG
-chance to open the images of all sizei (not exceeding 255x160)
-chance to save your palette with LZ77 compression (only 16 colors images)
-chance to save images with LZ77 compression (only 16 colors images)
-Tile Viewer included in the tool
-Palette Viewer included in the tool (only 16 colors images)
-Speed ​​compression compared to the immediate previous

Download:
GBA LZ77 COMPRESSOR 1.0.0.0
#44
Andrea 25004
New version of GBA LZ77 COMPRESSOR :D Now also compresses images with 256 colors :)

-FEATURES v.1.1.0.0-
-Possibility to save your palette with LZ77 compression (also 256 Color Images)
-Possibility to save images with LZ77 compression (also 256 Color Images)
-Viewer included in the tool palette (256 colors too Images)
-Fixed Bug Tile Viewer

download:
GBA LZ77 COMPRESSOR 1.1.0.0
#45
Andrea 25004
Hello guys :)
These days I decided to work on a tool that wasn't working for some time, Showpokepic Limit Editor.
Now the tool supports the rom:
RUBY (USA, ENG); EMERALD (USA, ITA) and FIRE RED (USA, ITA).
I also added the possibility to open the rom to 32MB.
SHOWPOKEPIC LIMIT EDITOR 1.3.0.0
Later I will work to compatibility with Leaf Green and Sapphire ^^